
Artificial Intelligence and Games Textbook
This book aims to be the first comprehensive textbook on the application and use of artificial intelligence (AI) in, and for, games.


The Ordinal Nature of Affect: An Emerging Approach
Computational representation of everyday emotional states is a challenging task and, arguably, one of the most fundamental for affective computing.


Search-Based Procedural Content Generation: A Taxonomy and Survey
The focus of this survey is on research in applying evolutionary and other metaheuristic search algorithms to automatically generating content for games, both digital and nondigital (such as board games).


Video Summarization Using Deep Neural Networks: A Survey
Video summarization technologies aim to create a concise and complete synopsis by selecting the most informative parts of the video content.

AUTH UAV Gesture Dataset
AUTH has created the "AUTH UAV Gesture Dataset" in the context of the “AERIAL-CORE” collaborative project, funded from the European Union's Horizon 2020 research and innovation programme.